Saturday, June 29, 2013

Season 2 Week 1 Update

Not much to show you guys this week cause I mostly work on some behind the scene stuff, mainly the combat system. I changed the codding around so that it is easier to manage and add new features in it if needed to in the future. Also, using first aid to heal yourself will use up a turn, letting Adeline to heal without enemy attacking her during battle is just too unrealistic.

Right click portrait to heal in the future!
Other than that, I spent most of my time remembering how much I hate picture hunting. @_@.....Seems like it will take a lot of effort to finish up version 0.6.

Thursday, June 27, 2013

New portraits and donation button.

Seems like most people wants Adeline's portrait to be the correct dress version, but I am scrapping that idea cause InsaneBrain help me to create these instead. =D All hail InsaneBrain for the second time this week!

When danger is just around the corner
During combat?
 
Normal portrait

I also created a donation button on the site. You should be able to donate even without a paypal account. The money received will to used to keep me fed. ^^

Monday, June 24, 2013

Monday Randomness!

1) All hail InsaneBrain for making these lovely banners! Free feel to use them if you want. =D

Forum Signature

Instinct Program Banner











2) The portrait used in the current game annoys me because Adeline is wearing the wrong dress! So, which do you prefer? (vote on the right!)

Better graphic version:











Correct dress version:










3) Finally, I want to know more about my player demographic. Tell me, are you a guy or a girl? ^^ (vote on the right as well!)

Saturday, June 22, 2013

Planning, planning and more planning

So.....I was brainstorming for the events before the event that is planned for that other event..........here is a glimpse of the new area......



The abandoned industrial area isn't quite like the slums from before. Though it shares some of the air of hopelessness, grunginess, and decay, there is something almost otherworldly about the place. If any place in the city felt like a wilderness, the abandoned industrial park would be it. The alien feeling of the place is accentuated by the strangeness of it's inhabitants, if they are not in fact the direct source of that feeling, with their often addled, drug afflicted minds causing them to act quite unlike anyone in the "normal" world might. The place barely has any distinguishable landmarks. It is one grey cube after another, with rusty smoke stacks lining the sky like the teeth of a long dried out skeleton. Ramshackle buildings dot the area, crammed up against the side of the factories, in-between alleyways, and in open areas, like a festival of filth. Cobbled together with battered and rusty tin-foil, metal scraps, discarded iron beams, and old car parts, with the occasional urine and dirt stained mattress being a break from the hard, sharp look of seemingly every object around. But the most unsettling part of it all, is the quiet energy that seems to fill the air like a thick, invisible fog. The place lies dormant and quiet, yet there is an indescribable feeling that at any moment, it could burst to life. An occasional screech of moving metal, a wheezing cough, or a shrill scream begging for mercy, pierce through the quiet with an intensity enough to send shivers up those unused to it. The same sounds would not warrant a glance from the citizens of the place. The sounds are often completely unaccompanied, and they subside within a moment, the park returning to it's quiet energy, as it waits to burst forward into motion once more, like a predator stalking it's prey in the dark.

Thursday, June 13, 2013

Game release!........not mine. =P

Just want to mention that a few new Neverwinter Night mods are released during my absence. If you enjoy sexy adventure games with a female protagonist, you might want to try them out.

Gladiatrix III - The Hand of Destiny



http://nwvault.ign.com/View.php?view=Modules.Detail&id=6396

Demonheart - Chapter 1 BETA



http://nwvault.ign.com/View.php?view=Modules.Detail&id=6392

Demonheart - Prelude
http://nwvault.ign.com/View.php?view=Modules.Detail&id=6378

Sunday, June 9, 2013

What...wait...WHAT!? An update!??!?

Contrary to popular believe, Alako didn't die tragically in her college finals. Just one more week of busy work, I will be back to the old days of rolling on my bed for as long as I want! Hooray!!! God forbid I should find a full time job that sucks up all my free time. =P



However, after leaving my little Rags project alone in the corner of my pc for so long, it's hard to get my momentum back. So, I guess, I will start slow and work on the city exploration a bit more before I go ahead work on the main story (which I believe most of you guys won't care much for =P). 

Things that I will (maybe? hopefully......?) includes:

1) More random encounters, mainly small things that make the city feel more alive.
2) Side quests that actually pays! No longer will Adeline need to rely on gambling to make a living! =D
3) Let her fix the VR visor and setup a shop that sells "questionable" programs for the visor. 
4) Rework the combat system, which will make things so much easier for Adeline to beat something up other than zombies. Also, violence is always a solution in Tartarus!
5) Add the area which you can access after you open the gate! (probably nothing in there........)
6) Brainstorming for the events before the event that is planned for that other event.......>_>..........