Monday, March 25, 2013

Player Feedback!

Thanks for all the kinds words and encouragement, that really boost my spirit up to push out the demo as fast as I can. Now, more than 3000 people have downloaded my game, so, BIG THANK YOU FOR EVERYONE! =D


Since I am going to take a break from development for a while (2 months isn't that long, is it? =P), and everyone has a chance to play the demo at this point, I would like to ask your opinion on a few things. Please use the poll on the right after you try out 0.30C! =]

If you haven't try 0.30C yet:

Link: http://www.mediafire.com/?8my7ehjg5yg5o44
Walkthrough: http://alakogames.blogspot.ca/p/beta-walkthrough.html

First:
In version 0.30C, nearly all sex scenes are reworked and lengthened. However, I am a bit worry that some scenes are a bit too long for the reader and create this "wall of text" effect that make people doze off. Also, longer scenes would mean longer development time, so would you guys want to have more scenes but shorter. or less scenes but longer?

Second:
Front size for choices. Apparently, player cannot change the font size for choices (the one that pop up under the display picture). A few people complained that the front size are too small. So here are 3 different size (12-default, 14, 16) for you to choose! All pictures are taken in 1920x1080 resolution.

Example for front size 12!
Example for front size 14!
Example for front size 16!

Please leave any other feedback or suggestions in the comment! People need to speak up to let their queen know what they want! =P

Sunday, March 24, 2013

Good News and Bad News

Good News:


My editor work hard to go over nearly 30K amount of text and polished most of the scenes. So here is a bug/text fix version of the game. Also, many people have problems finding some of the scenes, so I added a basic walkthrough of the game.

Link: http://www.mediafire.com/?8my7ehjg5yg5o44
Walkthrough: http://alakogames.blogspot.ca/p/beta-walkthrough.html

Bad News:

For the past 2-3 months, I have been spending nearly all my free time working on the game. After hundreds hours, I am getting pretty tired. More importantly, there are lots real life stuff I have to deal with. Therefore, I won't be working on the game much for the next two months. I will still update the blog occasionally to let you guys know what's going on, but there won't be any significant progress till summer (unless I win the lotto or something :P).

Sunday, March 17, 2013

Virtual Cigar and Champagne! Demo is here!!!


Instinct Program is a Rags game set in a fictional city in the future. The setting is heavily influenced by Deus Ex Human Revolution and Resident Evil.  The story revolves around a young female detective, Adeline Shimizu, who is trying find out what happened to her missing colleague. The main storyline focus on MC theme, while optional scenes deals with other sexual themes. 

This is my first attempt to make a game. I have thank mdqp for making Tales of the Drunken Cowboy which inspired me to make my own little Rags game. However, I have never written anything creative before and English is not my first language, so please keep that in mind when you want to bash me about grammar. =]

Link to the current version (0.30b - the Demo)
http://www.mediafire.com/?ynxuam3xamxwx1r

Link to the Rags download page (you need to run the game with Rags Suite 2.4.0.0)
http://www.ragsgame.com/Downloads.aspx

General Tips:
  • You need the latest version of Rags (2.4.0.0) to run the game. You can find it here: http://www.ragsgame.com/Downloads.aspx
  • If you are new to Rags and you are stuck, remember to right click everything. Some of you might not know that you can right click the room display picture on top of the compass.
  • Since the game is in beta, save often! There are many choices in the game as well, a lot of them leads to different scenes and could totally change the path of some quest / event / encounters.
  • Mental Health at this point is not that important since there is very little combat. So, do whatever you want in the city. A few extra options will open up if you have low MH.
  • Talk to customers and pedestrians, they all have 4-5 random dialogues. Some of them give out hints about hidden scenes and solutions.

Friday, March 15, 2013

Short Progress Update!

The game is finally in beta testing! As long as there aren't any game breaking problems, the demo should be out by the end of the week or early next week.

So.......Let's DANCE!!!


Saturday, March 9, 2013

Week 6 Update!


This should be the last few days of the development for the demo. There are still some coding issue I need to figure out, but it shouldn't take too long to do. After that I will have to wait for my editor to look over my text and beta testers to find out all the major bugs. So fingers cross that the demo will be out in around mid March.

Planning – 99% ??
System Coding – 99% ??
Story writing – 99% ??
Picture hunting – 99% ??

If you guys want something to fill the time, you should check out a new RAGS game called The Verse (http://www.hypnopics-collective.net/smf_forum/index.php?topic=19752.0) It also features a female protagonist and seems to have a lot of potential. More importantly, unlike my game, The Verse has a working demo!

(play dress up in photoshop this week, don't want this guy to freeze to death)

Sunday, March 3, 2013

Week 5 Update!

Took half of a week off being lazy and hiding in my bed this week, but still manage to finish up all the drinking events and random dialogues of NPC around town. I find out that a lot of the optional stuff in the game is actually quite hidden. Normally, there are only 3 outcomes from getting drunk, but if you fulfill some prerequisites, there will be 2 surprises..... =] Nevertheless, I don't think you guys will keep getting Adeline drunk every time something happen in the game if you have no idea something is hidden there. I guess I probably will release a walkthrough later on.

Other than the final stage of the main quest, nearly everything is done right now, but I would like to add a mini quest or two in the game before releasing it. Since my editor is busy at the moment and probably won't finish going through my writing for another 2 weeks, I guess adding them won't delay the release.

Planning – 95%
System Coding – 99%
Story writing – 90%
Picture hunting – 95%

(Meet Ambrosia - V21, you wanna drink?)