Thursday, June 27, 2013

New portraits and donation button.

Seems like most people wants Adeline's portrait to be the correct dress version, but I am scrapping that idea cause InsaneBrain help me to create these instead. =D All hail InsaneBrain for the second time this week!

When danger is just around the corner
During combat?
 
Normal portrait

I also created a donation button on the site. You should be able to donate even without a paypal account. The money received will to used to keep me fed. ^^

Monday, June 24, 2013

Monday Randomness!

1) All hail InsaneBrain for making these lovely banners! Free feel to use them if you want. =D

Forum Signature

Instinct Program Banner











2) The portrait used in the current game annoys me because Adeline is wearing the wrong dress! So, which do you prefer? (vote on the right!)

Better graphic version:











Correct dress version:










3) Finally, I want to know more about my player demographic. Tell me, are you a guy or a girl? ^^ (vote on the right as well!)

Saturday, June 22, 2013

Planning, planning and more planning

So.....I was brainstorming for the events before the event that is planned for that other event..........here is a glimpse of the new area......



The abandoned industrial area isn't quite like the slums from before. Though it shares some of the air of hopelessness, grunginess, and decay, there is something almost otherworldly about the place. If any place in the city felt like a wilderness, the abandoned industrial park would be it. The alien feeling of the place is accentuated by the strangeness of it's inhabitants, if they are not in fact the direct source of that feeling, with their often addled, drug afflicted minds causing them to act quite unlike anyone in the "normal" world might. The place barely has any distinguishable landmarks. It is one grey cube after another, with rusty smoke stacks lining the sky like the teeth of a long dried out skeleton. Ramshackle buildings dot the area, crammed up against the side of the factories, in-between alleyways, and in open areas, like a festival of filth. Cobbled together with battered and rusty tin-foil, metal scraps, discarded iron beams, and old car parts, with the occasional urine and dirt stained mattress being a break from the hard, sharp look of seemingly every object around. But the most unsettling part of it all, is the quiet energy that seems to fill the air like a thick, invisible fog. The place lies dormant and quiet, yet there is an indescribable feeling that at any moment, it could burst to life. An occasional screech of moving metal, a wheezing cough, or a shrill scream begging for mercy, pierce through the quiet with an intensity enough to send shivers up those unused to it. The same sounds would not warrant a glance from the citizens of the place. The sounds are often completely unaccompanied, and they subside within a moment, the park returning to it's quiet energy, as it waits to burst forward into motion once more, like a predator stalking it's prey in the dark.